那可以順便幫我看一下我的問題嗎 登入後創人物就會當掉
2013.8.2 05:29:24 [GTick=1129 LGTicks=1]
Build Date : Mon Apr 01 11:33:03 2013
OS : Windows7(32) 6.1 (Build: 7601), Service Pack 1.0
CPU : GenuineIntel Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz @ 3293 MHz 4095MB RAM
Video : NVIDIA GeForce GTX 550 Ti (1106)
PosCode : LS3(488) 0:0:0 4/0 [682]
Video Resources : 85 MB
History: Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 910]
History: UClass::Bind <- (Class Lobby02.BeautyShopCameraActor1) <- ULinkerLoad::CreateExport <- (BeautyShopCameraActor1 864706) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 864706)) <- ULevelBase::Serialize <- ULevel::Serialize <- LoadObject <- (Level Lobby02.myLevel 864706==864706/6276051 864182 837) <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby02) <- LoadLevel <- UGameEngine:
oadMap <- MapName=Lobby02 <- LocalMapURL <- UGameEngine::Browse <- NewCharacterSuccessPacket <- UNetworkHandler::Tick <- Function Name=NewCharacterSuc <- UGameEngine::Tick <- UpdateWorld <- MainLoop